World Rebuilding: A Close Look at Bastion
Like most fantasy, Bastion draws attention to the art of world-building: the landscapes and societies that emerged from the mind of the developer, were given life by the artists, and are now displayed [...]
Flying in the Sandbox: My Affection for the Space Sim
In a previous entry, I discussed the fall of the space sim. Here, I want to take a moment to try and explain why I love it so much (namely, which [...]
Don’t Show Me Gameplay
A few hours I after I wrote the last entry, the second live-action promotional trailer for Deus Ex: Human Revolution was released. DX:HR has taken a well-deserved ribbing for its hyper-aggressive [...]
Too Much Information
About a week ago, Tom Auxier over at Nightmare Mode posted an excellent article about "mechanical spoilers," in which he argues that the massive amount of pre-release press for AAA titles [...]
Dead Space: The Fall of the Space Sim
Author's Note: I originally wrote this for a job application, and think enough time has passed that I can post it here. This is very much an academic analysis; a more [...]
Close Look: Fallout: New Vegas: Extra Colon Edition
Author's Note: Since I'm writing about a pretty prominent game here, I'm going to assume some knowledge of the game and the series on your part; there's no point regurgitating reviews [...]
Assassin’s Creed: Brotherhood and the New Expansion
I've spent 3 days doing little but playing Assassin's Creed: Brotherhood, last year's follow-up to Assassin's Creed II. The game is absolutely brimming with content: a myriad of quests, collectables and [...]
Close Look: EVE Online
Two summers ago, I spent a month and a half playing playing EVE Online. In terms of subscribers, EVE is the second-most popular MMO, though it has only a fraction of [...]
Close Look: Stacking
When Double Fine announced that they'd cease producing AAA titles in favor of shorter games, I was thrilled. First, it meant I'd get a semi-annual dose of their products rather than [...]
Close Look: Resonance of Fate
Quick Facts: NA Release Date: March 2010 Played on: Xbox 360 (also available on PS3) Genre: JRPG Publisher: Sega Developer: Tri-Ace Preferred Beverage: Long Island Iced Tea It’s a good thing [...]