My (Augmented) Vision

Welcome to Augmented Vision.

This is a gaming blog. There are many gaming blogs on the internet, but this one is mine. It is very much a personal project, intended to give me a place to become a better (games) writer and share my thoughts and ideas with an audience. But I am keeping that audience in mind; this is not purely a vanity project.

So what do I have to offer? That will be for you to judge, but I will say that I plan to differentiate this blog from its peers in a few ways.

There will be no “segmented journalism.” By this I mean that I won’t divide posts into “news,” “previews,” reviews,” etc. A lot of gaming blogs (and essentially all gaming websites) separate game coverage this way, partially because they have different employees that excel at different aspects and partially because they treat video games as a commercial product. The preview asks “Is this something I should consider purchasing?” and the review answers. Generally the review will treat the game as the sum of its parts, evaluating the graphics, sound, story and gameplay before assigning it a numerical score.

The focus of this blog will be on the video game as a medium, not a business: on its artistic, narrative, and ludic realities and potential rather than on its commercial feasibility or mass appeal. This is not to wholly denigrate the traditional approach, just to note that I tend to focus on the bigger picture (there is room in the industry for all sorts of games) while also focusing on my personal experience, and the often unanticipated reactions I have to specific titles or issues in the gaming sphere.

I will be posting reactions to various games I play – sort of like reviews, but without the score (see Rock, Paper, Shotgun‘s “Wot I Think” series of posts to get an idea of what I’m talking about). As noted before, these are partially for my own benefit – but I also hope they will be informative for readers, that these posts will highlight games you otherwise wouldn’t play and provide perspectives you wouldn’t have come to on your own.

Finally, I want this to be a place for dialog about video games. Without putting too fine a point on it, a lot of internet discussion of games is less than critical (the RPS community being a notable exception). Any response is welcome so long as its sincere and thoughtful. Criticism is great. Please join in.

Oh, and if you want to know a bit more about me, that’s in the bio.

Article by Dylan

Dylan Holmes is a 20-something from Seattle. By day he works as public librarian; by night he tries to balance voracious media consumption with some modicum of a social life. His accomplishments include being the author of one book (A Mind Forever Voyaging: A History of Storytelling in Video Games); inventing numerous Arnold Palmer variants; and being able to balance on an exercise ball indefinitely. His failures are too numerous to list.

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