Game Club: 1979 Revolution: Black Friday – Part 2

This letter is in response to Joanna’s first letter on 1979 Revolution: Black Friday. Hey Joanna, The question of what agency means in games is as important as it is tired. I’m not sure 1979 Revolution is the best game to really dig deep down into this question because, as you say, the mistakes seem…

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Game Club: 1979 Revolution: Black Friday

Dear Joanna, We’ve got a lot to talk about this month. For the sake of not burying the lead, I’ll say that 1979 Revolution: Black Friday is kind of a hot mess, both in terms of form and content, but one with a very interesting and well-presented setting. For those who aren’t familiar, 1979 Revolution…

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Game Club: Richard and Alice, Part 2

  This is my second and final letter to Joanna Tova Price, in response to her second letter, about the game Richard & Alice. Spoilers within! Hey Joanna, I want to start by responding to what you said about ugliness, specifically “I used to think the ugliness of games mattered, but after the popularity of…

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Game Club: Richard & Alice

Author’s Note: This is a response to Joanna Price’s open letter discussing Richard & Alice. Both posts contains spoilers for the entire game. Hey Joanna, Thanks for starting the letters off! I’m excited to see where this game club will take us. First, I actually agree with pretty much everything you wrote, though I’d place…

2015 Video Games

Games Played in One Sentence, 2015 Ed.

Once again, here’s a sentence about every game I played in the year 2015 (not counting games finished up from last year, described in last year’s list). 80 Days* Eloquently capturing the trials and tribulations of travel in a pre-globalized world, 80 Days‘ classy literary ambitions don’t stop it from being a page turner. 9…

Crowdfunding!

Kotaku’s “Unsung Story” Article Isn’t Really About Unsung Story

Four days ago, Kotaku’s Jason Schreier published a story titled “Unsung Story Is A $660,000 Kickstarter Disaster.” It’s a peculiar thing; the body mostly consists of Schreier venting his displeasure with said Kickstarter in a very feelings-based, op-ed style, despite the story being filed in the same place as Kotaku’s more regular journalism. What evidence…

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Video Games in One Sentence, 2014 Ed.

  Continuing a tradition from the last two years, I’m devoting a sentence to every game I began playing in 2014. Consider this a small apology for not writing substantive entries on any of them save Mass Effect 3. More in 2015 (I promise). Also, if you haven’t already, please consider buying my book (and…

Among other notable features, Mass Effect 3 contains the worse dream sequences in video game history.

The End of Mass Effect

This is the fourth and final part of Critical Mass Effect, a close look at the Mass Effect series. Previous entries are: Part 0: Mass Effect’s Astoundingly Inept Sidequests Part 1: What Mass Effect Gets Wrong Part 2: What Mass Effect Got Right Part 3:The Evolution of Mass Effect This final entry looks at Mass…

The Year of Lagging Dangerously

I made two New Years Resolutions for 2014: 1. Update this blog at least once a month. 2. Do not purchase any video games for the first half of the year (excluding games where at least 30% of proceeds goes to charity, e.g. Humble Bundles). The first is the sort of resolution every lazy writer…

Skulls of the Shogun, one of the best games of 2013.

Video Games in One Sentence, 2013 Ed.

Last year, I wrote a one-sentence description of every game I played in 2012. I’m making this an annual tradition, so let the run-on sentences commence!┬áBecause throwing glowing adjectives in a sentence gets tiresome quickly, this is not intended to be fair in any way shape or form; some of these are serious commentary, some…